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@LouskRad Prefab manager has been working great for my use. One thing I have been doing is converting all my terrain trees to game objects to...
Ok, we have it working. Need to work through the steps and verify what did it and I will post steps. It did involve shader varient as suggested.
added the folder the resources unity folder to force include it...... still not working. Sent you an email with what we are doing.
I got this to work by creating another prefab by dragging one of the prefabs to the an asset folder. Then using the prefab replace tool on the...
Its working but the leaves seem to be having problems. All the leaf cards seem to be losing transparency. Is it possible the alpha is somehow...
Ok confirmed, adding shaders to a resources folder fixed it. Thanks again!
ok I confirmed my bundle has the billboard textures and scriptable objects. I think I am missing the shaders. I will dig into it further.
Is there a walk through on what's required on the wiki or somewhere for asset bundles to work with GPU instancer? we have a scene using GPU...
Ah too bad it can't work. Regardless, been using @pagnotmf 's tutorials for our golf game thats stuck in old unity and the results are promising....