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Did someone try out these plug-ins? I'm only able to send from Unreal to Unity. But I somehow can't manage to receive the texture shared from...
Alright will do!
Hello folks, I've upgrade my project to 2018.3.7f1, everything works fine, but I'm getting the following error message: "Thread group size must...
Hey! I've sent you a pm with a link to the example project. Thanks a lot for the support!
Hey, my RenderTexture is using the Clamp Wrap Mode and I'm using the ScaleTransitionAnimator. I've also tried it in the transitions example scene...
Hey @Pelican_7, I've been struggling to make Canvas Flow work with RenderTextures. Right now I've assigned the RenderTexture to the cameras of...
Hi, MegaFiers looks really amazing, but currently I'm only interested in the Path Deform Feature. The whole package is for my purposes a bit...
Hi, in the documentation it says: A tween (Sequence or Tweener) can be nested only inside a single other Sequence, meaning you can't reuse the...
I'm also interested in an alternative solution. Are there any updates regarding this issue?
Perfect thanks a lot! I exactly need it with dynamic elements. The second way seems like a good solution.
Really amazing concept! Is it also possible to use touch input to drag an off-screen canvas into the main screen?