A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
well it's clear he won't use CreateAsset anymore but instead will ImportAsset the file :D (as he didn't mention it in the second post)
thx YoloJero
i had that issue on 2 groups of things in 2019.1.0f2, after update to 2019.1.1f1 one of the groups started to work as supposed (all the alpha...
looks like dead thread but... all this trouble is because of scene initialization, not just awake and it's the same in editor and runtime still...
... is there also script unupdater? or what should i do to get back to 2017.1 ? actually more important ... why don't you Andrew (and whole unity...
unity technologies ... do you really mean that?
oh, TY!
ty! edit: actually there's not much information about it, just the usual stuff like - do it our way it'll work ... however when i use embeded...
Hi, thanks for that video feature, it's actually pretty cool. Anybody can tell me how to encode videos to have them with sound? What are...
update, reconnecting HDMI after the installation helped to start the sample scene, however i can't see anything in the rift, it's DK1 is it the...
i have the same problem, just installed the 0.8 and the problem persists
http://unity3d.com/get-unity/download/archive
we are working in the project more then 2 years, after few updates we had the experience that the animating in unity went slower, but it was...
it's there http://feedback.unity3d.com/suggestions/selecting-animation-files-in-animation-window thx
we don't use any 3d software, it's all sprites directly from painter to unity and animated in the animation window yes i'ts nightmare - it's all...
stateName, clipName, speed, lengthOfClip, sampleRateOfClip, transitionsFrom, transitionsTo actually i am not sure if i can get the clip...
well my problem is bit different, we are using Animator as case for animations only, in early stages of 2D in unity 4 there was problem to attach...
actually I don't get it 1st you advice to create new controller (that includes swapping it, right?) 2nd you write that it's overkill so .....
i just found that there are limitations in procedural polygoncollider2d creation and then i found this thread so i have question can i somehow...