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Thanks for replying! Hm, yeah it's a bit weird. I applied the value of 3 for the Maximum LOD Level and in such case the object is not being...
Hello Guys, I have a question according Maximum LOD Level and how it really works, because for me when I built the game for android, run it on...
I tried out the example_directional_SH. I imported Bakery_ShaderGraphURP.unitypackage, set the shader Shader Graphs/BakeryURPSHGraph for all...
Guys, I started playing with SH and I wanted to run example_directional_SH scene but I can't get rid off ping materials for that scene. I am...
@RodneyWheelerFilms I also experience same issue with VRIF
Thanks for the reply. I read a little bit about lighting modes and I wonder if there is any simple way to achive what I want - if using Full...
Some time ago MrF suggested that for such scenario where I need static objects to be baked and dynamic ones to be enlighted/emit the realtime...
Hello, I got a problem with example_shadowmask scene - no changes done by myself. Just imported Bakery, opened example_shadowmask scene, clicked...
Did you find an anwer? I encounter huuuge issues while assigning/removing object authority when want to keep current object like you.
How about lags on NetworkTransform and weird teleports while assigning/removing Client Authority? Has anyone encountered such behaviour?
Hello everyone, I have kinda general lighting question, but I can not find an answer on other forums: how to make realtime lights illuminate...
How to make realtime lights illuminate only dynamic objects and in the same time have the static one not affected with the realitme lighting (only...
That's exactly what I also would like to do. Did you found the solution? Regards!
I am wondering if there is template scene available like all example scenes with sponza, shadowmask etc. with properly setup URP >=11, Unity...
I focused on a) option and that's the result (not good): [ATTACH] Currently I am trying to make it looking good so Color of Skylight CAN be...
Hello, I am new on this forrum and I am coming with some problem with lightmaps after baking on the lowpoly scene from Synty Studios. My goal is...
And what happend then guys?