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I solved the problem. I just needed to recalculate normals, bounds, and tangents.
I used Unity 2019.3.10f1. I've tried different quality settings but it only slightly fixes "blurriness". I've also tried this in URP and it has...
I've been having this problem that the terrain that I just generated is giving off a weird fuzzy blurry look. It distorts the way my terrain looks...
My android studios files don't have SDK folder
I'm trying to build a simple game I developed on Unity 5 on my Windows 10 Computer. I've been following the instructions given on the Unity page...