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thanks :)
Hi Tony, Sorry to necro this thread when it was marked as resolved but I'm trying use your composite for a project of mine and am running into...
Hi, I'm trying to change an SVG's stroke dash gap at runtime. I can't seem to figure out where to even start as the documentation only confuses me...
Hi there, I have recently been playing around with the animation rigging package to create procedurally animated creatures. This works really well...
It still resets it to 0.01 in CM 2.4 is that an error on my side?
Hi again! I'm trying to have kinematic rigidbodies in my game that turn dynamic on collision with other dynamic rigidbodies. In theory everything...
How did you go about implementing matter.js? I am dying over here with my very limited coding abilities trying to code my own joints.
Oh... of course ^^ thank you so much! I still don't understand how I would go about reading the component but it seems like I don't need to after all.
Yes, I might have understood it incorrectly maybe. My understanding is that it is automatically added when a script tries to access it. This is...
Hi there! I'm trying to add a TransformObjectToWorld component to an entitiy. I have tried the editor => the component isn't listed over code =>...
Okay so changing the RigidBody2D body type to bullet dynamic has improved the performance of my spring at somewhat higher values, making my...
I know this might be a little late at this point but it might be useful for others still that search the forums. I personally just save the...
Hello again :) I'm currently trying to get joints to work in unity tiny to simulate rope physics or more specifically a sticky-hand. My current...
Hello! I only now found the vector interface in the docs and have a bunch of code where I did the maths myself. Does the vector interface bring...
I'm thinking about just making a spritesheet and faking the desired effect or using the physics that I'm implementing to actually simulate what I...
Oh, okay. Thank you so much for your reply! Would I need to create my own code for beziers then if I wanted to render one?
Hi! I found Bezier maths within the ut modules but nothing to draw the curve on screen. Is there some way to just draw pixels at points or...
Thank you so much! I still think what I'm trying to do is not possible. It seems like Unity can only host one project at a time and using build...
Hi there! I'm currently trying to have two seperate Tiny projects (that exist in the same unity project) built at the same time. This is to test...