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Got it working now. I'm still confused as to why, but it must be the generic type. Face Animation itself needs to be from a generic type, rest...
I believe I figured out the issue. Similar to the problem with having too many verts on the mesh. I had to separate the character's head into a...
I still haven't figured this out. Most recent session was deleting all geometry except her head and using a completely new animator with only...
Hello. I use a 3d UI with both 3d and 2d elements. After updating to 2022.3.21f1 from 2021.3.10f1, I noticed the gem mesh in front of an image...
As long as the animation file is in the project, it shouldn't matter as long as the animation is compatible with humanoid, correct? I can easily...
Is this a question or statement? My source is an FBX that contains the character and animation in the same file. The preview that displays...
Thanks for the response. In that case why wouldn't the in-game be showing the same as the working preview? It's also using the same avatar after...
I made a simple anim to test the face bones on my char. It only moves the Jaw and opens the mouth. In this specific Import Preview window, it is...
What I want to do: I want to work back and forth between my desktop and laptop. I'd like to be able to download the whole project from Unity Hub...
Found this post that fixed my issue: https://forum.unity.com/threads/animation-rigging-with-multiple-animator-layers.1127711/#post-7328146 Needed...
Hello. I'm trying to set rig.weight = 1f where my character starts aiming inside of Update, but it never changes the value. The value change works...
Hello, I've been using this for 5 minutes and already loving it. On 16:9 it's fine, but I noticed on my 21:9 monitor that Grab will immediately...
Hello. How do I uninstall this safely?
Hello. I'm using Blender 2.82a and Unity 2020.1.6f. I'm trying to get my 3d character with Generic Rig to move forward via root movement in an...
That solution worked for me, thanks! :D
Hi. First I'd just like to say that this is a great tool and probably the best physics tool I've used in Unity so far, so thank you. I'm trying...
Hi. I just grabbed this yesterday and I'm having some fun with it. I'm wondering if you can help me figure out a couple things. I threw this on...
Edit: Alrighty! I solved my issue indirectly. Apparently having my character break prefabs was causing the problem. Now I can throw the cubes...
This is excellent.. thank you so much! I've been wanting this for 10 years.
I wasn't aware of this so I tried making one with blendshapes earlier and it seems to have broken all my other animations. Is there any way to get...