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This just saved me so much time! Thank you!
I just did a platform switch to Xbox and I'm now getting this all over the place. Did you ever find a fix? I'm on 2019.4.
I just added controller support using new input system. I'm also using Cursor.lockState = CursorLockMode.Locked to lock the mouse in the middle...
This is what worked for me... I had hundreds of scripts that ALL had this error so I thought it was project-wide. Turns out: During refactoring...
I'll be damned. That actually worked. The values would not remain after exiting play mode but the button stuck around so I could edit it again....
Same problem with 2019.4.4f1 and the problem has existed the last few version on 2019.
Dude, you just saved me a ridiculous amount of work. No way would I have thought of this. What's with the obscure solutions to these kinds of...
I have my trees moving in the wind in the editor but they are not effected by the wind after doing a build (Windows). I see the wind settings in...
I could not activate any of the transform tools in the menu bar. The problem was that the last thing I did was use the face select in ProBuilder....
OMG! So many hours and that's all it was?? Thank you!!
Just upgraded to 2.1.3, empty scene, Unity 2020.3.11f1 Just creating an initial terrain, I get an empty desert-like surface no matter what...
Just curious if you ever figured this out. I see the scrolling within the editor for something as simple as the particle texture but not any of...
Any update on this? It becomes a difficult decision to add more assets when we are locked into the drive they are stored on.
I'm having the exact same problem. No matter what project I've created, trying to open it again just results in a crash. I even just went in and...