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Sorry if this sounds dumb or has already been answered but every time I bake using the texture baker on any material using the shadergraph it does...
I can't use Root motion due to the unique nature of the character animation. Seems I didn't need the buoyancy. May revisit it later but I think...
Hello Krull, is there anyway to change the orientation of the controller? I am trying to do swimming but the character is horrizontal rather than...
Hey man. This worked out perfectly! May have been more practical to use the dolly cart and make a follow script, but I like the control I have...
Right. Cool, I'll try this out
It depends which 1 is easiest. The programming for these I was doing in playmaker. If the extension is better, I don't mind going that route.
I made a child of the Vcam so that I could see where its pointing. In this image. You can see that it is following the "Follow Target" object (The...
[ATTACH] I know camera up is set to default, but I did that because although on the camera window it seems to be rotating, its rotation actually...
I'm not sure I follow. When I make the Vcam a child of the Dolly, it as well as the child does not rotate along the path when following the player.
I'm trying to parent a gameobject to a cinema virtual camera to move along a path while following another gameobject (the player). However, I...
What if you have enemies but you want them to stop making a sound. Group stop would stop all of them wouldn't it? I have an enemy that screams. I...
I guess you could also Group stop and then variation play another in the same group.
Ah right. So its best to never mix sound fx with diferent purposes in the same group? I have found Stop Transform Audio.
Yes I have been able to find Bus Stop, mixer stop, everything stop and so forth. Sorry if its obvious, but I'm having difficulty finding a way to...
For some reason I got it working. I'm not sure what I did because I was half awake, but the next day I found it works! lol. I have noticed that...
Hey again @Krull thanks for the reply, I may have missed it but where is it to configure which surfaces is walkable and which is not? I want it...
Hey @jerotas I'm trying it the mechanim way But the sound doesn't seem to fire. I copy and pasted the name so I'm not sure why its not working...
Ah I just noticed "Machanim State Entered". But Yeah I was talking about this. [ATTACH]
Thank you for the reply and I'm sorry, I completely messed up my comment. Can you send Custom Events from an *animation event*, like you can with...
Hello, is it possible to send custom events like you can "ActivateCodeTriggeredEvent?"