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Hi again @karajohnnies , I've referred your post to the main dev to look into this issue, and we will get back to you with more information as...
Hi @karajohnnies , it may be best to send us a copy of your project so that we can check if it's a bug from the upgrade process or other issues....
Hi @EliasVal , it would be best to send us the zipped up Project file so that we can investigate the issue. You could send us the file by...
Thank you for the update and the video. I'll check with the dev regarding the issue, but do note that you would likely need to send the Project...
Hi @PBKitty , could you let me know what Unity Editor version you're using and whether you have the 2D Template Project packages installed? Could...
I'm afraid I do not know how takedowns are processed for purchasers of the copyrighted materials @AcidArrow , it may also differ with individual...
Hi @t84un, it would be best for you to follow the DMCA takedown processes detailed here: Copyright Policy - Unity (unity3d.com) You can submit an...
Hi again @Marscaleb , you can try the GameObject brush from the 2D Extras package (available here) which allows you to instance and place other...
Hi @Marscaleb, the 2D Sprites are technically a mesh, but I understand you mean a more substantial 3D Prefab on the Grid. I do not believe that's...
Hello! Without URP, the Unity manual page reflects the correct location for the Transparency Sort Mode setting which would be in the Graphics...
Gotcha, I'm checking with the dev to see what can be done to get the effect you're looking for, and will update you as soon as possible.
For the Transparency Sort Axis settings, they are not visible in the UI while using URP but are still available. The dev recommends the following...
Hi, just checking with how you have set up your project. Are the doors or other elements in the scene on the same layer, or are on different...
Hi! The video is currently private, you may need to set it to unlisted and then link the URL.
Hi! You can check out the Unity Learn website to find a bunch of step-by-step courses to start learning. For example, the Unity Playground is a...
Hi! 2D Renderer Camera Stacking has indeed been implemented in the Universal Render Pipeline, the documentation has been just updated to reflect...
Hi, what version of 2D Animation package are you currently using? Could you also show a screenshot of how the bones and Sprites look in the...
Hi Robin, thanks for coming back to let us know how your fixed it. We'll add to the documentation to make sure that step is clearer in case it is...
Hi, checking that in this example, are 'Outline', 'Highlights', 'Shadows' folders that are nested in the L_Upper_Arm folder or 3 separate layers...
Great to hear that the issue is resolved JMALDO93, and thanks for letting us know the solution. We can add that as a note to avoid confusion in...