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Hi, SDF font rendering is nice. But if text is only displayed in 2D, and I know the exact pixel size, it seems that bitmap fonts are still the...
This may or may not be the same issue I replied to here:...
I think I had the same problem as some others here, and especially losingisfun. However, restarting the editor did nothing. The message just...
I just sent you a minimal example showing the problem. While the project where I actually use DynamicText does translate (and therefore set)...
Update: @Floutre seems to be right that the text is reset to the content of serializedText. Setting this value manually, in addition to calling...
Hi @tonic I just ran into the exact same problem as @Floutre , meaning that all texts reset to their original value when you deactivate /...
Good to know, thank you very much.
Hi When I try to use this API, the apk I produce suddenly claims to support tons of languages when uploaded to the developer console. I guess...
Ok thanks, it worked. An automatic modification would still be nice though, especially since some scripts have to be modified as well to get rid...
Just bought this for the immersive mode, which works great. BUT I only need the immersive mode, maybe the Rate-Pop-Up later on, nothing else. I...
I don't want to rush you (not that I could). But I just had to add my voice to those that will be very happy the moment you release the source for...
Not sure if I should bump this, but this was the first thread google brought up for me about that problem and I was kind of annoyed that I had to...
OK then, thanks.
I don't think it should be playable, I just think it should not allow me to cheat by making the fps drop :-) The Maximum Allowed Timestep sounds...
I am trying to make my games framerate independent and of course i was referred to Time.deltaTime. What I understand is that deltaTime will...