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Okay so according to this post https://forum.unity.com/threads/sprite-atlas-assets-duplication-in-bundles.1207783/#post-7769922 this seems to be a...
Hi, I'm on Unity 2021.3.15f1 with Addressables 1.19.19 and Sprite Packer Mode set to "Sprite Atlas V2 (Experimental) - Enabled" in the project...
I talked to the Unity Support. There are two approaches to solve this issue: A) Increase Minimum API Level Go to Android Player Settings Change...
Hi, I need help getting Unity cloud build to work with Android. We are using ProGuard minify with our local builds to make it work because...
If found this regarding Proguard Minify https://stackoverflow.com/questions/49398444/how-to-verify-that-proguard-is-enabled-in-unity-build So I...
Any update here? I'm also interested in this topic. I have several problems/questions regarding AssetBundles in Unity Cloud Build: Problems: Top...
Also occurs in 2018.4.11f1 (LTS)
Try reimporting the AppsFlyer unitypackage and see if all required files are still/already in your project (you can see the file status at the right)
Hi, I recently added a call to Caching.ClearCache(); to our Unity WebGL project and apparently it leads to massive issues with Google Chrome...
Sure, will do! Edit: Reported here https://fogbugz.unity3d.com/default.asp?1140575_51u4lsv140kgua5j
When I try to GET a URL with an @ which is encoded as %40 I get a "Malformed URL" error (error code -1002) on iOS (and ONLY on iOS. It works fine...
Update: Found this solution to move the cursor to the end of the line:...
inputField.MoveToEndOfLine(false, false); works for me. You may try to execute it with a delay. E.g. in a coroutine after a yield return new...
Did you find any solution by now? I have the same problem with Unity 2018.1.0f2 and TMP 1.2.2 from the package system. Setting caretPosition does...