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I have an old project with some terrains stored as .asset files TerrainData. I tried to simply copy the files from the old project to a new one,...
I want to make a system for my game that based on how performant player's machine creates and automatic graphics/quality options set that balances...
1) I'm trying to learn more about rendering process and I'm trying to create the matrices from scratch. And this is how I made them:...
I have 3 points for example: Vector2 M = new Vector2(1, 2); Vector2 B = new Vector2(5, 6); Vector2 C = new Vector2(3, 4); //BC - vector: Vector2...
Do you know any clever ideas how to communicate character stats to the player? I have these stats: health/HP, hunger, thirst, stamina, body...
If I have this situation: public List<string> plants = new List<string>(); plants.Add("Lily"); plants.Add("Orange tree"); plants.Add("Raspberry");...
I don't really remember sorry. I think I didn't use the trigger check at all.
For windows users the editor uses D3D11 as default, and we write our shaders on modified version of DirectX's High-Lever Shader Language/HLSL....
If the GPU provides a more efficient computation power, why aren't the physics calculated in the shader?
Sorry, English is not my native language... So I can't get all jokes and expressions.
Don't know what do you mean. I said I played a game that has this issue. Nothing related to this forum. Plus I have 0 experience with networking.
Sometimes you can experience latencies. And, I used to play a game on Steam and a glitch was occurring often where if you placed a building under...
I was thinking about games that have both MultiPlayer and SinglePlayer. So the reason is to use the same code for Multiplayer and Singleplayer...
I noticed that a lot of singleplayer games start a localhost server on the player's machine even if it is just him on the server. What's the...
Instead of using Visual Studio or MonoDevelop, is it possible to have a built-in editor that acts like any other tab, i.e. Inspector, Animation, etc?
The first computer I have ever used was 19 years ago and it was Windows XP, people say that it was one of the most stable windows of them all. The...
For instance, an item can be: Held in hand, used, stored in the bag. It can go from a held in hand state to stored state, from stored state to...
My unity scripts are a bit messy and I have no idea how to make them clean and understandable. When I write something and it works, after 2 weeks...
Is is possible to save a png of what camera is rendering at a time without setting a render texture for that camera. And the same for the depth...
And for the initial problem, in case anyone has that error. It caused it because the class SaveManager was not static and was attached to a game...