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That's an awesome feature, congrats!
If you are on mobile coding a custom (and very basic) vehicle system for npc vehicles to be used instead of nwh would be the wisest thing to do
Hi @raoul , I use your asset a lot and it works great except for one single issue that happens quite often. This picture speaks for itself: [IMG]...
I saw him replying on some threads related to other assets he is working on, I guess he is focused on those one atm...
Hi again...well after wasting so much time every single time I wanted to edit a prefab containing a vehicleController script I decided to debug...
Thanks for the +1, I really believe we all need something like that. About that 2019 prefabs window, I thought I was the only one with that...
Hello @NWHCoding , today I am here again to suggest you a feature that in my opinion would be really cool and useful. So one of the biggest issues...
Thank you, worked like a charm :)
Hello @NWHCoding , I am trying to change the suspensions' height of my vehicle at runtime using a slider. The slider goes from 0 to 0.1f, and I...
Not 100% sure, but try to play a bit with the fixed timestep (Edit->Project settings->Time->Fixed Timestep) and check if when you decrease it it...
You are too kind, and I'm not in hurry at all...still many months before the release of my game...thank you for the fast reply as always. I forgot...
Hello, is there a way to use the ground detection script with a mesh (generated from a terrain) instead of a terrain? I can't use a simple unity...
Well yes, just tested in the demo scene...same result. No damage at all, tried with different vehicles
Hi @NWHCoding , I am trying to implement the vehicle damage deformations but something's wrong. For some vehicles it works, for some it doesn't....
You're welcome :) Now I also have figured out that you can keep that mip maps toggle on and adjust the "Mip Bias" value (typically by setting a...
Hello, does anyone have general advices to get better performances on mobile devices using this asset? My fps are lower when using the terrain...
Hello @NWHCoding, I am trying to setup the brake lights of one of my in-game cars. The mesh body comes with 10 materials, and one of them is the...
Hello, I have faced a bug that I can't fix so I am asking here... Basically I put the demo vehicles in a test scene and i have disabled them all,...
Thank you for the fast answer once again! Have a nice day
Hello, I am building a big race track using the "Kart Track Barrier" sideobject for my mobile game. I really need to optimize it otherwise the fps...