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I am walking into random crashes (1/100) when switching models within a Unity ARkit App. The app spawns an container with different models via the...
@Griffo, thanks for thinking along! In the meantime I solved it with the following code for the AddImageAnchor function in the...
Thanks @Griffo, I will look into it. I do however, want to keep the rotation of the plane that was recognized via the image marker. So the...
@jimmya, I am working on a project which needs a 3d model that when placed via the ImageAnchor, should always face the camera. Currently, it will...