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It worked! Thank you, Jaimi. Here is the code I've used (not sure if its the best): private void Update() { if (!isUpdated)...
Oh, right, I see the event handler. Sorry for this beginner question, but how I make the reference to the gameobject that has the renderer? I...
Any idea on how to use it with UMA2 - Unity Multipurpose Avatar? When I try to add Outline script to character, it gives "Adding component...
Hello. About Keijiro ShadowDrawer, is there any way to change the shader queue to Transparent and still cast the shadows? I have some sprites and...