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It's correct, however it's still not working. :( Please someone help.
Alright after testing a bit, I think I can tell that it detects when something is hit, however I believe the problem is it isn't returning the...
Er... I need to access the parent, so how do I do that from the access provided by the raycast? :P
So I've been having troubles with GUI, thing is I want to make things outside of the OnGUI() Function, is there anyway I can do this?
Thank you very much.
None of this is working... How exactly is that | Floor3 thing supposed to work?
What do you mean? It's a certain layer, however when I click it doesn't actually seem to do anything at all. :(
I'm having trouble again, I used to have a working script that could detect when something with the selectable layer was clicked, but I deleted it...
Laurie, thank you so much.
Basically, I'm wanting this var to be a reference or what you'd prefer to call it to be a game object, and so I was wondering how I do that with...
What's the easier way of doing this? I know there's got to be one.
I don't know.
It has to do with Bit Shifting I think.
None of this is working, any other ideas?
So since I'm making a RTS, I was wondering, how could I get it to make it so that it tells that a var is that object?...
Thank you a lot! You've helped me quite a bit. :) But problem is it says the caret is a unexpected character.
So, since the game I'm building involves base building, I was wondering if someone would be so kind as to help me with my layer issues, I'm trying...
So I'm trying to make this time around detection for when a unit is clicked on, and so this is my code; function Update () {...
I tried it, didn't work. Thanks for helping, here is updated code. :) var moveRate = 2.0; var scrHeight = Screen.height; var scrWidth =...
Hello there, I'm trying to make a simple script with the camera moving when the mouse is against the top of the screen. var moveRate = 2.0;...