A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I found this useful -https://www.youtube.com/watch?v=ck-grH0njh8
Seems that there are shader issues?
Thank you for your kind response! It appears in the MARS environment but doesn't instantiate when used on mobile (iOS) - any tips would be greatly...
2 years later I have the same question....is it possible?
Hi @CiaranWills - in light of this being somewhat an M1 chip thread - Would you happen to know, when the new mac powerbooks come in the Fall,...
Would love to see more about how to make advanced materials and VFXG work in URP with MARS - thanks!
Hi @flurp55 - I was having similar black screen issues in the URP and found a good solution here:...
Hello — I get good materials in the simulator but - For MARS in URP all my materials are just GREY on iPhone 11 - have done the "upgrade...
VFX Graph seems to work in the Simulator View alright - and making the proper adjustment to forward renderer - but in the app VFXG doesn't appear...
Is it possible to use VFX Graph in MARS/AR Foundation ? Thanks for any help! I'd love to see the VFX Graph easily in AR on iOS. : / Thanks!
Thank you for your insights and help! Really appreciated!
Awesome! Thank you so much for your help! I really appreciate the time and consideration you put in to address these noob questions!
Thank you for your help! Yes that seems to work (but using a box collider with a prefab Horizontal plane) one plane at a time, I was wondering if...
Hello, Please if anyone has any help in what components to add to convert Mars Plane Visualizer data into collider planes so I can bounce objects...
Thank you so much!
Apologies for this noob question - How does one make AR Foundation Planes detected into surfaces that interact with objects (for ARKit)? Thank...