A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi there! So, it is possible to debug (breakpoints, attach, all those good things) in Apple Silicon (M1 Pro)? In Intel Macs that all goes through...
this! It would be nice to throw 10s of lights at at the vertex shader even without shadows and less-than-incredibly-PBR'ish lighting, sometimes...
Hi there, Doesn't feel to me like I am doing something very complex, but I just can't find a good solution for it. So, I have created a new camera...
Ping?
Hi there! So... I do know that, upon shader editing (say in the editor) compute buffers will have to be re-uploaded. To that effect I created a...
Yeah, I was afraid you'd say that. I am aware that bindless does allow that sort of thing (I was hoping for a bit of unity hocus-pocus macro...
Hi there! I have a situation where I'd like to send a number of textures down a shader (for an overlay system) where each texture will have its...
Fantastic work! Thanks a lot, it is indeed a bit of a jewel! :D
First, that's fantastic! Second... is there a way to get that through updating the package manager itself? I could use this yesterday but won't be...
I am wondering if you had any updates of those questions and also, if not, where would it be the right place to check that some of those questions...
Totally agree on those points (particularly hooking a package to a Git subdir would be excellent for a lot of reasons) Recursive as it might...
Lovely! Thanks a ton! :D
Hi there, So, our workflow involves prototyping features in Collab and then moving to Git/packages later on in development. Disabling Collab is...
no, but this is for other users so I am trying to give them an interface that's as simple as possible. For this case (and until the behavior...
I have found a sorts-of solution. Restart unity after every assembly change seems to make it work next time around. It does work with mixing in...
This might be a silly question, this is my case: I have a package that exposes an interface. I have a package with a class that implements that...
Yeah, it makes sense (might have been name collisions among packages or something), probably also makes sense to auto-namespace the incoming code,...
It was an error on my side where Unity has a relatively obscure way to complain. So, following the recomended layout:...
A bit of a puzzler in here. Created a package, exported it, imported it. The package has a prefab and instantiating the prefab all scripts appear...
That sounds about right to me. Yeah, being able to have a single repo and pointing the package manager at a dir would definitely ease things but,...