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@JoshPeterson This is still a beta version, I cant use that in production builds. I am using UCB, is there any other work around? [ATTACH]
Sorry for ressurecting this once more.. I am a bit lost here.. The method "TransformWorldToShadowCoord" exist in shadow.hlsl (URP) with exactly...
@SebLagarde Is there anyone in unity thinking that is funny to keep a version called LTS and a so serious bug is not gonna be fixed on such LTS...
Thanks man! I will try that and post the results soon !
:)
Well.. they are assets from NatureManufacture, I really hope they are properly set up.. :)
Ok, I managed to figure it out. InstancedIndirect. This is quite buggy in edit mode. The documentation available says: [ATTACH] "At release...
Hello guys, I am using VS Pro and suddently everthing started to get rendered on top of my camera when I hit play. Like that: [ATTACH] When in...
Thanks!
How do I guarantee that I am using the right cti version? importing mega after pro is enough of I should delete it before import mega?
Ok, I see the discount getting applied automaticaly, I tough it was in sales or something like that. I bought it and I would like to know if the...
Sorry, is there a special price for the hdrp supported version for who already paid for Rocky Hills Environment - Pro?
Hi folks! Context: Unity 2019.4.9f1 UI Builder: 1.0.0-preview7 I am creating a fancy tool using uielements and to keep my project organized I...
I did that and it is working lovely, thanks
[ATTACH] This way it works :)
[ATTACH] I cant @uMathieu ..
Unity complains that style is read only
Thanks, i will try that. And about the font style? how do i change it in my c#?
By the way, the problem was another one. It was the order of initialization. I changed this UIRichLabel uIRichLabel = ve as UIRichLabel;...
I managed to get it working. It needs to change m_label.text and it is working now. But I am facing another issue. I want to expose a few style...