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yep, last week I found and reported a pretty disruptive bug in 5.1.0 where duplicated pb objects sometimes didn't create new mesh instances. I hit...
Same result as phobos. I only have 16gb of ram, so I quickly run out of memory and unity hangs during a deep profile, even when I close the...
Having this issue on 2019.3.13f1. To work around it you have to do an extra long click on whatever is opening the popup. Works every time. My...
Hello. When using a Render Objects pass to render objects from a specific layer, you can see shadows cast from other objects behind them. I...
Okay, as I thought I just wasn't setting something, I had to set the _WorldSpaceCameraPos property with the offset view matrix position. Looks...
Hi, I'm working with custom render passes in URP to better achieve an effect I've been wanting to do for a while. My case is that I want to draw...
Like many other people in this thread I've been having problems with normal maps in shadergraph on the LWRP. This was the case in version in...
I've been trying to get the post processing stack to work in the LWRP with the camera setup I use, and after testing it against legacy forward...