A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello! Currently sg variant limit is an editor setting that totally breaks collaborative development and CI usage. You can't share editor settings...
Hello, sorry for not being clear. I meant linux il2cpp build on macOS.
@victorw Looks like it's not longer a limitation because I can build il2cpp on my Mac. Maybe you can enable this option in Cloud?
Hello @timjohansson ! Didn't found a separate thread for unity.transport, so will try to ask here. Did you know about such an issue with...
Hello @timjohansson . I've not updated yet due to the schedule but came up with few examples where I see potential problems. Here a few...
@timjohansson Hello! Could you please explain the main reason behind the deprecation of ConvertToClientServerEntity? Will it be possible to...
I'm already on 2020.1.2 :) So the full answer is link.xml + one of the listed version of unity or above.
Look's like link.xml might help. <linker> <assembly fullname="Unity.Localization" preserve="all" /> </linker>
Thank you. Maybe I overestimate possible conditions for the mobile network a little bit but I'm trying to imagine the worst scenario. I will...
@TreyK-47 @DavidUnity3d Hello! Any updates? Unity 2020.1.2 with Addressable 1.8.4 - same issue. Found this on the forum...
Hello @timjohansson ! I've found that with 20% packet loss simulation settings misprediction chance significantly increased for 1 frame events...
Why not just use CopyTransformFromGameObject ? This is a standard component from Unity.Transforms.Hybrid
Hello, @PhilSA , looks like Unity.Collections.BitField32 and Unity.Collections.BitField64 is what you are looking for. Also,...
Submitted a bug report. (Case 1268573)...
@Rene-Damm Hello! I have the same issue as @martt_1er The issue can be seen if you just open keyboard input debugger: 1. CMD doesn't release if...
You can write tick to RPC data and check it on the client-side.
Just send a custom RPC to the client with the required information.
@lightningelijah Hello! What quantization factor is used for your velocity, translation, rotation parameters? You had such a difference in the...
Hello @timjohansson ! I've encountered an issue (at least from my perspective) and want to clarify if this behavior is intentional or it's a bug....
Hello, @Stroustrup ! I would recommend you to differ between GhostPrefab as a template and actual visual representation. This will allow you to...