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how to make this compatible with VR settings? i'm using Vive, GTX 1070
hi guys, i know this is very simple for you, so i want to activate the blur effect C# on the main cam when player is inside the water collision...
same here, the documentation from facebook SDK are really poor for beginners...
this sample assets are awesome, but i notice that this ethan character has dying animation in the stealth project, so basically i want to add the...
not much just add some new npc's, some few lines so the npcs drop something when they die, add new raycast to the maincam, so i've create 3 scene,...
got some trouble when i tried to build the standalone for win x86, it suddenly crash, microsoft visual run time library error...
thanx i'll try that , is it ok to share it here? well here it is https://mega.co.nz/#!nopBjRpK!RP7IC3vURFnJ6QLpnUQP71q8QSwdgsdKyD3YlP2Natw
thx azuline cant wait for the next version, so here's my experiment i've add some few codes and change the Zombie NPC, i want to create a basic...
there's a bug when NPC robots were underwater, they can still shoot the player, but player can't shoot NPCs while underwater, The NPC should avoid...