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Thanks SolidSnake, We have implemented a new algorithm to work around the simultaneous input issue , based on the response you got I understand...
We've been able to reduce the loading time of one of our scenes on android from ~20 sec to less then a sec by using loadlLevelAddetives on load....
We have encountered one of the bugs you have mentioned: New versions of Android, tested on ICS (Google Nexus and Samsung galaxy S3): any touch...
me too, let me know if you solved this...
Hi, Im also interested to hear if anyone had already used the REST API via parse.com services to integrate with Facebook, Thanks in advance for...