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Looks like the issue goes away when I un-check the "Apply Muscle Limits" check box. So its something with my rigging or with the mecanim avatar...
I am having an interesting issue. When I test my avatar with Kinect skeletal tracking it works great in the unity editor, but when I do a build...
I'd like to get access to the current beta of the NatCorder API. If possible let me know.
http://www.macstories.net/news/steve-jobs-no-mac-app-store/ Of coarse Steve also said they had no plans to make a phone or a tablet computer...