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hm, maybe you can calculate with .rpm ?
I am not sure what your question is about, because I don't understand it, but maybe this is will help you: currentSpeed = (Mathf.PI * 2 *...
this is my debug.log for ingame view: private void showmylist(){ int count = myWayPoints.Count; for (int i=0;i<count; i++ ){...
that looks good, much better than mine :-(
If their game is like minecraft, than minecraft is like popolus... From my point of view, age of settlement is relative unique and minecraft is...
Thank you for your kind words:-) The stretched cursor is just because I use a projector for it. And the gui thing is really something I should...
Hi folks, I am not doing a real game it is more like a little project to learn unity. You can place buildings on the map and navigate a vehicle....
do you have a rigidbody component attached to at least one colliding object?
sad, I got a 404 :-( Tried the win version...
I did the tutorial too and I remember one big "bug" that he fixed right at the beginning of the next tutorial, maybe it is this one...
no not really, but I understand vector3 now a little better. Thought of angles for x,y,z but now I know better. I will try getpoint when I come...
oh, yes, sometimes I am very dump :-)
Of course you are right, but to do this I have to know more about unity's vector3 thing. As I said I don't understand why this: Is 45° left and...
Hi folks, I am trying to write a little obstacle avoidance script. I Have a ray with a certain length and the end of this ray is supposed to be...
You could post a little webplayer :-)
I don't know it for sure, but according to the reference: http://unity3d.com/support/documentation/ScriptReference/Object.FindObjectsOfType.html...
the very best way to learn unity is by doing tutorials. And MSDN is very helpful. My advice is to use c#. Some good tutorials:...
At least one of your colliders must have a rigidbody component. May be this is causing your problem.... Sorry off topic, but do you still don't...
Unity got a function for stuff like this: http://unity3d.com/support/documentation/ScriptReference/Random-insideUnitCircle.html and the same in...
I Like your idea. Nice screens. But why you are using sketchup????? Try this: http://www.blender.org/