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Did you ever find a solution to this?
UPDATE: Another pattern I have found is that when a button is repeated that's when it stops working. So if the player is asked to press E, SPACE,...
UPDATE: So I've noticed that it only seems to happen when Keyboard and Controller are both plugged in at the same time.
I seem to be having an issue with a script I've got and need to check if a method is successfully being added to .performed of an InputAction but...
thank you so much. just that piece of knowledge has now enabled me to understand what I am doing on that component lol. I've got a much better...
:confused: Imagine that ... it wasn't checked and when I did turn it on the environment went pitch black. So I played around with the Y value. it...
UPDATE: So another test I've done is to create new scene (in-case something else on the scene was causing the issue) and create a new global...
Any luck with finding out whats going on with this? I've done exactly as you have and managed to unsubscribe and it works well but i have one...
UPDATE: Okay So I'm not going insane. I think this may be a Unity issue rather than something I've done. I've created a new volume profile. Added...
UPDATE: To test it further, I've placed a new camera onto the scene. Its the same issue, as soon as I set the Volume Layer Mask to my post...
Hi all, I have an issue with the sky suddenly going dark only when the camera transform goes below -0.43 on the Y axis only. I don't really know...
Thank you clarifying this. I usually only use Update() for player input and player movements and so on. I was just curious about this as I am...
I know the title is a bit vague but I didn't know how to put it into a single sentence. So what I'm wondering is if I have a monobehevaiour...
meh i gave up on this. I've got bounce light on 1 so not sure. maybe one day i'll figure it out lol. thanks anyway though
Thank you but id decided to go down another route to keep things simlpe. I've added a sphere around the camera and another sphere (with the...
in my case i was trying to make a way point marker in the world appear on top of everything but not the player. So i put both the player and the...
So somehow I've managed to make it work :) Main camera culling mask is set to exclude the layer I want and the other camera which is a duplicate...
I have a an object that needs to render on top of other objects and not on top of other objects and also be excluded from the Camera far clipping....
HAHAHA na bro that's the year we joined the forum. this made me laugh though. Posted date is just under the comment ;-)
Fair enough. I've been reading that where possible one should avoid the use of strings as it is performance heavy and so i thought I would do a...