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I tried using the soft hyphenation feature of TMP, and it works great in genrel. However when setting the text of the TextMeshProUGUI components...
Thanks for your help! I did some refactoring and packed everything into a single component like you suggested. I am pretty happy with the result...
Hi Gregoryl, That was an insane fast answer thanks! Yes I tried all of the options but none had the desired effect. If there is no direct way to...
Hey there! If have an environment with lots of different virtual cams. The cameras are categorized into different layers in a hierarchy...
Old thread but here is my rather simple solution to the problem. I disliked having to have an extra game object and all solutions proposed seemed...
I ran into the exact same problem today. I had to change some material property names (Custom LWRP Graph) in a shader and broke pretty much every...
You can set your content as non static and tick only static "Lighting static" options in the dropdown. This way you can bake lighting and still...