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Does this work on Unity for UWP? Where can I get the DLL?
I am working on a flight sim for a drone and I want to apply wind correctly. If I Apply a force to the rigidbody, the plane turns in the...
I've had this problem for a long time, I updated my project to 2018.1 and it still exists probably because of my shader. Is there a FOLIAGE...
YES I know Unity isn't big on Legacy or looking back, but I have a fully mature Legacy network and it works. I want to know if I should bother to...
TYPO, I meant: . I THOUGHT Visual Studio was only DOING source level debugging. It SHOULDN'T try to build. SHOULD IT? Someone said it had to...
I've seen some different versions and suggestions, I've tried them. Does anyone have a solution? It said Microsoft was working on it, but is...
I'd appreciate some help. I'm having difficulty with RotateTowards, the example in the documentation SEEMED to APPLY, but I can't get it to...
Thanks for your respons TwoTen, I did what you suggested, the problem is that the slaves PLANE has to have access to that GUID so the RPC can...
I DID recheck, and the Slave has the ORIGINAL UNMANGLED name for the GameObject. Therefore it won't work this way. Any ideas on how to make a...
Hi All, I have a flight sim for the USFS, and it has 7 planes and 7 helos. Sometimes they want the SAME plane on MULTIPLE simulators. Each...
tHIS is very old, but it seems to describe my problem. I have a Unity 5.5 Shuriken partcle system that generates fire retardent for planes. It...
I just saw this on LOD: Hi. This is not a bug. You have many terrains and each terrain have own LOD system. We made a script to fix that. It...
I just bought Terrain Stitcher and ran it on my rather large World Composer Terrain. I have mis-aligned Terrain tiles that seem to have cropped...
Hi all, I am developing a flight sim that has 9 hardware simulators. Each is a cluster of 4-8 computers that each drive a display. I have...
[ATTACH] Mountain Lake is a beautiful zone and I am using it as one the zones for my flight simulator. I have a problem with the shader.... IT...
I ran my test scene using the GUI components as suggested and the Bat file that Jordi suggested. The first instance (master) waits until the...
Jordi, I just used your bat file with my EXE. The server does wait until the client starts to render.... I didn't open port 9999 so I assume...
What was the RESOLUTION of this? Z8Dev, did you get it working? I am trying to get Cluster Rendering to work too. Documentation is strangely...
I have the SAME PROBLEM in converting to PUN, the Photon code uses PhotonNetwork.PlayerList.Count Count is NON EXISTENT. They must have legacy...
I have a flight simulator that uses legacy Unity networking code. I had to work pretty hard to make it work the way I wanted, but Unity has...