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Didn't like that negative post standing as the last feedback, as this really is a very good asset, and great value for money. Keep up the good...
I'm getting an error while executing the following code GameObject baseLaneLevelPrefab =...
Actually, I found the problem. The null ref was pointing to the following line in the editor script: bool reflexDisabled =...
@tomaszek Seems like there must have been something in my project causing the error. I tried RTP in a fresh project, and everything seems to work...
Yeah, just using 4 layers, assigning 4 default textures on the terrain, importing heighmap, then adding the RTP engine from the components menu....
Another question: When visiting the Main and Global map settings, RTP generates loads of the following error: NullReferenceException: Object...
Thanks :)
Just bought RTP, and it seems very good indeed. A question tho: I've started learning WM, and in your getting started video, you set up a sample...
Just got this plugin. Seems really nice so far. How far away are procedural generated terrains?
I second this. I have tried to contact fholm on mail as well as this thread. No response. I won't be buying more assets from fholm. I'm also...
What is the best way to determine if the player is moving, since there is no rigidbody? Basically I wish to implement to different jumps (running...