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Okay so what worked for me was to save the image with a greater pixel size. I noticed that the images my app would accept during a build all had...
That's so weird. I'll have to try it. Edit: That wasn't the issue oh well.
PROBLEM INSTALLING! I just bought Flexbox 4, downloaded, and imported. Now I'm getting errors about the import. It doesn't appear in my packages,...
Is it possible to run Unity on an iPhone for development purposes? Is that what you're saying to do? (FYI I've only built anything for PC or Android)
Does that mean you had to redo all of the animations? Or did you simply delete and then add back the same animation controller and animations...
Thank you! That was so helpful. I had the exact same problem and the boolean in Update tactic worked for me.
Thanks for putting up your code fix. This helped me.
This helped me in 2019! I think most of the time, using transition in the animator would probably be fine but for synchronizing animations to...
Thanks. I was experimenting with Microsoft's Paint 3D to make a very basic shapes to practice importing external FBX files. However, Paint 3D does...
I'm also a beginner and I had a situation where I imported a basic shape and had to set the import scale to 1,000 just so it would be visible on...
Thank you for replying. Would I then need to do this for every project?
The Unity Github README document for the NavMeshComponents files states, "Clone or download this repository and open the project in Unity." When...