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Hi there, I'm using WWW class for loading a texture from sdcard, but all images are loading normally except images which were taken by Samsung...
Hi there, I have a String[] array that contains full path to image files from the gallery. How can I divide the array to the parts grouping by...
Hi Mitko, (Firstly sorry for bad English) I can't say I'm a professional, but however I know Transform is the component of GameObject that...
Hi there, I can't get all textures from Resources/PreloaderSeq folder using following method: Texture2D[] seq = (Texture2D[])Resources.LoadAll...
Please, can someone help me?
Hi there, I've integrated System.Windows.Forms successfully, but how can I get a form/window that running my game? For minimize to system tray,...
Hi, I'm developing gallery-like app that fetches images from external storage using WWW (and wrote library for fetch image urls using...
Hi, I'm developing gallery-like app for Android that fetches images from external storage using WWW (and wrote library for fetch image urls using...
Thanks for your reply! This method works for legacy shaders, but not working on Unity 5's PBR Materials.
Hi everyone, How can I change Metallic, Normal or Emission value through scripting in new Unity 5's Material system? Thanks, Max
Hello everyone! Now I'm using Resource.LoadAll(); method for load assets, but it's only for Resource folder. Does someone know how to load all...
Bump! Same problem with my HTC One M8!
GUI.Label not shows up cyrillic text from WWW.text I converted my script to UTF8 and many other encoders but not solved, what I need?
(Sorry for my bad English) Hi, I'm creating tool (plug-in) for Unity and i want sell it when it's done. But i'm just a programmer, i don't...
Worked on Win Se7en, Chromium.
Unknown identifier: 'md5' ??? please help me!
not working accelerometer on Xperia mini pro with Unity games, help me!
ShaderFusion is a Open Source???
I made a GUI buttons list using GUI.ScrollView and i need a finder for this buttons. for example: (attached image) Thanks!... Max. [ATTACH]