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I tried using a render texture to capture a 3D object and display it as a sprite on the Canvas. It worked, but the colors are wrong, they turned...
It worked! Thank you very much!
Are there plans for updating Curved World's particle shader for URP? If only I could make the unlit Curved World URP shader take vertex streams...
Thanks for replying so fast! I thought URP 10.6 were the last version because it was the latest 2020's previous unity LTS would let me get. I've...
This happens because only objects using Curved World compatible materials can bend. There is a section in the documentation teaching how to make...
Hello there! I believe the URP version of the particle shader isn't working. I'm using URP version 10.6.0 and Curved World 2021.3 (latest). I get...
I have the same issue. I have even tried a new URP project, it shows a black screen after the unity logo on BlueStacks. I tried checking the...
Thank you very much! That's it! <3
I apologize The line "(at Assets/DummyBehaviour.cs:245)" is the very end of the Refresh method, the closing bracket. The line counting is the...
Here goes the whole thing, I hope it helps using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI;...
Even tho indexTop is smaller than topObjects.Count it is still giving me this exception. The error also says the troublesome variable name is...
Hi there I'll paste the section of code that uses a list: case "top": testerBody.SetActive(true);...
I can't figure out which of these links can take me to the list that is giving me this error ArgumentOutOfRangeException: Index was out of...