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What do you mean by "specified the video URL to download the app to the device from Google Play" what video URL did you specify ?
Thank god, finally a good answer to this question. I keep seeing suggestions of using Script Execution order (doesn't work, and bad practice...
@karl_jones We're having the same issue here, where if use the headers (ID, EN, FR) it doesn't work. Are there any plans to allow for more...
THANK YOU! I was trying copy paste stuff recommended elsewhere and it wasn't working. Nuclear option is always the best option :D
Thanks, we're slowly starting to figure out what our problem is: We're using Easy Save Manager to save some state Each state is a scriptable...
So... we noticed another thing, aparently Localization forces us to have one single bundle (Localization-Assets-English_Assets_All.bundle) with...
Thanks, but what if we're loading the assets in a different scope? To give some context, we've created a LocalizedAudioPlayableAsset (using Unity...
After profiling our game we noticed it was taking up uncanny amounts of memory because our localized audio assets are not being unloaded. So as...
@Jamez0r Hey there, have you found a solution to this? I'm having the same kind of problem with non-variant prefabs. Did you open a ticket?
Ok, I finally solved the problem. As it turns out, it's because there was an accent in one of my parent folders.
Hi, I'm trying to open and build a project I cloned from a git repo. When opening the project as unity is importing the packages I get a ton of...
Hi all, for my game, I want some moments to ensure 100% identical results on all screen resolutions. So I created a script that modifies the...
It's worth noting that in the current instalment of the template (Unity 2020.3LTS), for some reason, the tilemap editor package is not installed....
I'm a bit late to the party, but I think the use of "simulated" is probably not a good one, since the "simulated" checkbox entirely disables all...
Awesome post. I recently encountered a problem with spine's timeline integration and I'm pretty sure this solves it. taking 10 minutes instead of...
I’ll have a look into upgrading the URP, didn’t think about exploring that idea. I’m on Unity 2019 LTS Stencil approach would require to have a...
Hi, I'm looking for a way to highlight some objects at runtime when you enter a "search" mode. I'd like to desaturate everything except some...
I can't say I ever had to complain about Unity hub. And I'm certainly rather happy to have one place where I can start all my projects. I don't...
Hi all, I'm not satisfied by how my 2D lights render in my game. The falloff ends up in a stepped gradient like this: [ATTACH] I tried all kinds...
Hi all, as you probably all know, you have to define a _MainTex property for sprite shaders. However I find it a bit silly that you get a warning...