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Hi Sue, Just picked up the new edition. It's a great refresher course. We use unreal at work, so a lot of what I picked up from the first book...
Hi, just had a few questions. Is an updated version of the eval version being released? Looking at it for a project (running in 4) but hitting a...
Thanks. Been quite a while since I've done characters... been an environment/FX artist for years. I'll be posting screens when I've started...
Hi Sue, Finished the book (While ago actually) and integrated a third person camera and animation system (Currently adding a 'play on player' list...
An odd bug I've been getting. I finished the tutorials in the book..great book. But when it runs animations made in unity, on mesh objects, the...
Heh. If you turn notes on in the kindle edition, I've been inputting them when I get the chance, so they should be be highlighted with the correct...
Just a note: Most of the for loops in the kindle edition are missing anything that comes after a <
Do they function the same way?
I have the script set to #pragma strict, which apparently causes the script to break. However: I now get the Implicit downcast from Object to...
private var currentInventoryObjects = new Array(); And then adding items to the array under my Start function var iObjects =...
And... hit yet another snag. This is what happens when an artist tries to program, I guess. I've asked this in the scripting forum as well......
So, going through Sue Blackman's book, chapter 12, where I'm supposed to setup the inventory grid, getting the objects currently in inventory....
Weirdness with chapter 11. The code written in the book for Objectlookup.js is very, very different from what you have in your examples You've...
Thanks, that seams to have cleared it.
Hi Sue, Loving the book so far, but I've hit a snag in chapter ten and I can't clear it...I'm using unity 3.5 aniLength =...
Going through the tutorials in Sue Blackman's book, and I've hit a snag,and can't figure what I've done wrong. In the interactor script, I'm...
Anyone tried this on characters in unity? Does it import properly? Setting up my rigs, and I'm more or less used to animating with that one.
1. That's not entirely true, it depends on the engine and how it calls things. Some are fine with lots of small textures, some are better with a...
Switched from xsi to blender, took me about a week. I've been doing 3d for 15 odd years now, professionally, film and video game, so I had a bit...
Any updates on this?