A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
If I take Unity 2018.4.3f1 and do the following; New 3D Project Change the Build Settings to specify Device of HoloLens, x86, D3D build, Target...
Yes, I think I probably toyed with the manifest after the initial generation step and I should have known better because that has bitten me before...
Please ignore - for other people who might come across this thread, I got this working. Essentially, my .appxmanifest inside of Unity contained...
Can someone help me troubleshoot C# script debugging on HoloLens please with IL2CPP? I've never had trouble with getting .NET debugging to work...
For anyone that follows on this path - you're absolutely right in that even if I embed my code into a library then I end up hitting the same...
Thanks again. I'm going to see what the effect is of putting my ".NET Standard 2.0" code into a class library and then telling Unity not to...
Ah, ok - thanks for confirming as I don't think I'd quite appreciated that .NET Standard 2.0 was strongly tied to IL2CPP. Is there a document...
I wanted to check whether what I'm seeing around .NET Standard 2.0 in UWP applications is expected behaviour or not so if someone could possibly...