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@johng_unity could said issue cause problems with IOS builds too? We are finding that running BuildPipeline.BuildPlayer from CI (see spoiler) is...
@johng_unity we are seeing the same problem with IOS builds, if you require further information please don't hesitate to ask.
I'm not so sure that we have been logged out of UnityServices, I suspect it's something else related to our setup but I will check with the team...
We are running into the same problem with 2017.2.1p2, from ~/Library/Logs/Unity/symbol_upload.log we can see that USYM_UPLOAD_AUTH_TOKEN is never...