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The game was just released on App Store. I updated the links in the first post.
Our first review :) http://www.supergamedroid.com/2014/07/05/rafting-bears-review/
From the first players that have installed the game, the general feedback has been that the first levels should be more challenging. So today we...
Thank you for your advice and sound logic, sootie. We made and started to run a new ad this weekend (attached below). We don't have enough...
[ATTACH] This is the campaign image and I'm was quite happy with 10% clicking on it, although I have nothing to compare it to.
The campaign has been running for a couple of days now and it seems to be working. We have a click rate just above 10 % (10% of the people who...
Thank you for the warning. We made and interstitial in AdMob now. Fingers crossed. We have already contacted some reviewers via e-mail, but...
Thank you. When you say don't use banner ads, do you mean on websites or also in other games with e.g AdMob?
We will begin to advertise the android version today. Since this is the first game we release we don't have much experience with this part of the...
[IMG] The story begins in the summer of 2013. We spent our lunch break discussing how so few mobile games is utilizing the incredible touch...
Sometimes some of the animations on prefabs that are instantiated programmatically don't work when I build for Android. Rebuilding doesn't make a...
It also seems that GameObject.Find only finds active game objects, while Transform.Find will find the transform even if the game object is inactive.