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So when I add a player prefab (steamvr folder has a player prefab) into unity, I was able to hit play and see the world thru my headsets. But next...
I am having trouble tuning the parameters to the proper values when training my self driving cars. I'm not sure if I'm rewarding and punishing in...
Hello friends, I cannot see the trees when I am far enough from them. I only see trees that are closest to me. I've tried toggling options in the...
RigBuilder rb; void Start() { rb = GetComponent<RigBuilder>(); // disables the rigbuilder script rb.enabled = false; }
Hello friends, I am currently using 2018.4.12 for two vuforia engine incorporated projects for my university. However, I want to upgrade them to...
[IMG] [IMG] So far I just have one raycast2d showing in the green there with debug.drawline. I couldn't get the other two to show up, but if they...
Right now, it is rotating uncontrollably like a rolling ball even though it is following the player, but I want it to follow the player and look...
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Invalid texture used for cursor - check importer settings or texture creation. Texture must be RGBA32, readable, have alphaIsTransparency enabled...
HeyMelvMay, Thank you for trying to help me. Do you know where I can find some good code examples using those overlapcolliders? The docs didn't...
What kind of "simple queries" are there? Can you please be more specific? I want the player to stop when colliding with the enemies (and the...
Hello There! I want to make sure that my character doesn't push the enemy AIs when colliding with them and I dont want anyone to walk thru walls....
Hello there! Thanks for your reply. But how can I make a cone sprite? Unless I need to find it online? Because I dont think unity has built-in...
Hello there! I am looking for short tutorials that will teach me how to make a viewing frustum for each enemy AI upon instantiation and will have...
Hey Gambit! Thanks for that!
Whenever I run the scene, the raycast 2d isnt showing and I want to use the line renderer to make the ray more visible but i cant move it even...