A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello i have a problem with the shader, the materials never render since Unity 2019, the De Nor Sob Outline always makes the camera weird render...
Another Question, this asset is ligth or optimised for high use? obviously not in abusive use
HorngYuiWei i want to buy this asset but i have a little question The asset is working on Unity 2019.3.9f?
i have a problem with this Assets\Scripts\SplineMesh\Scripts\Bezier\CurveSample.cs(84,24): error CS7036: There is no argument given that...
hi my friend i recenly got the form to get these valies working you need to comment the line 622. CameraRig.Coordinates.Pivot.position =...
Hello, there is a ways to fix the shader for 2019.3, some proyections work like the unlit but the metalic and additive dont work
@Turkm The script have some code to restar the values to 0 like in the line 1765 public override void Init(FPController controller)...
The Guilty Gear Xrd shader does take directional ligth and receives the external shadows? I think, that it does not, there is a way to do that? I...