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Exactly the same here. It's driving me crazy (on MacOS Mojave for the records still haven't tried on windows)
I'm looking for a solution to stream (over http) videos in Unity which are drm protected like Playready-Smoothstreaming, mpeg dash or widevine....
Playing around with this sweet asset, integrating my own code. And It's very well written, so well done. I know @reuno you're already working on...
@koujaku Thanks a lot it's basically what I needed (there's not a real need to have power over the pivot). Well yeah I should check those tutorial...
Purchased the asset a few days ago, and still in the exploring phase before dive into a real project. I'm really really happy so for, never...
A long awaited release, great new features, but the new gui system is still missing which is quite disappointing in my opinion.
Hi everyone, we've just got the WiiU devkit here, at the company I work for (not a gamecompany) and they asked me to write a videoplayer (for a...
Just watched all uScript videos and I'm amazed! I'm working on my first complete unity project (you can see something here...
Got it to work finally!!! the static method "Count" let you know how many Tweens are attached to the object (also a type based filter)....
finally got a chance to check it out, and I can see they are not static and I can't access them directly :( Plus I need to test if some objects...
Oh gosh I hate it when I feel this dumb :) But really thank you!!!
I folks, well I'm working on a puzzle game like bejeweled were many object at (almost) the same time have to "explode". I'm of course using...
Would love to try, but I really have no idea on how to do that. Yet :)
So this is the scenario: Imagine having something like different sized platform for a 2D game. I have n prefabs which are just cubes. Each cube...
hi unityfriends, I'm trying to get this to work, but after two hours last night I didn't figure out how. I have on Objects with 2 materials and...