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Hi! Please send email with your purchase number to hztmailbox@gmail.com I'll send you new version plugin with GPU solver :)
Hi! Try this: RaindropFX_PPV ppv; this.GetComponent<PostProcessVolume>().sharedProfile.TryGetSettings<RaindropFX_PPV>(out...
Hi! Sorry for the late reply! Yes you should add 'Raindrop FX_Blur Pass' and 'Raindrop FX_URP' to all quality settings of your project. What do...
Hi! That's because the render queue of VFX is transparent, so first you can try to change the 'Render Pass Event' of 'Raindrop FX_Blur Pass' in...
Have you tried to add all shaders of RaindropFX to 'Always Include Shaders'? You can find how to do that in 'README.pdf'
Sorry for the late reply. Glad you have fixed this problem. If there are other problems, you can continue to leave a message ;)
Hi! That's because the rendering queue of transparent object is behind RaindropFX. Which rendering pipeline do you use?
Yes, but HDRP 14 is currently not supported, you can use HDRP 13 + DX 12
Hi Raimu! Sorry for the late reply! 1、Yes I can add GPU wiper for you, email me: hztmailbox@gmail.com with your purchase number and version of...
Hi! Just comment this line, it will work. It's weird error cuz you can even find this line in the official documentation. :confused:
[ATTACH] Hey Guys! :) RaindropFX Pro for URP is released! Asset Store Links Standard Pipe Version: http://u3d.as/1M4D HDRP Version:...
Because of my work, I seldom watch the forum now, but the plug-in will still be maintained. If you need any help, email me directly :)
Hi! RaindropFX is highly configurable. The specific consumption depends on how to configure the effects you need. For example, the wiper effect...
Hi! Just increase 'Calc Rain Texture Size' of the 'Material Linker' component if you are using object space version plugin. [ATTACH]
Hi! I have replied to your email :)
Yes, but it maybe delayed :)
I'm sorry that I was writing my master's thesis this period, so didn't pay attention to the forum and didn't reply to you for a long time. I'm...
[ATTACH] RaindropFX Pro 3.0 for HDRP is released! I received feedback from some users that the performance of version 2.5 (HDRP version) is...
At present, they are actually some independent water drops, but after post-processing, it looks that drops close to each other are merged. To...
Hi! Please send email to hztmailbox@gmail.com, I'll send you a fixed version.