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I need to return my macbook to my friend and just delete unity-iphone cannot delete the registered license key if re-install. How can I delete...
I recently learn cocoa static library project. Those xib, png, mp3 resources files cannot be found in the app project which add dependence of the...
I created a button image guitexture and play on iPhone. I would like to build an universal app. How should the button image be resized 1....
Refer to http://www.cocos2d-iphone.org/blog/wp-content/uploads/2010/10/ropeTest.mov I would like to know how to develop 2D physics like verlet...
Unity can develop iOS, Android, PC game. Can it develop Wii game? If not, which game engine can develop Wii Game?
I would like to know whether unity can build music tap game like: http://itunes.apple.com/hk/app/tapic/id371114038?mt=8# How to access...
I fixed and uploaded it to itune store finally here is the solution: 1. unity iphone player inspector - iPhone SDK unknown, not 3.2 2. in...
I built on 4.1 distribution
Hi, I read http://forum.unity3d.com/viewtopic.php?t=64055&postdays=0&postorder=asc&start=15 1 - build project with unity1.7 for 3.2...
case 1 Opponent.animation.PlayQueued ("beingattack", QueueMode.CompleteOthers) Opponent.animation.PlayQueued("defence",...
Import Settings - it did work, thanks for help
I imported a font, assigned a new material However, I cannot change the font size. How should I do it?
I build a fighting game, when I hit the punch button, a collider and rigidbody attached to the palm. After that, I want to destroy both collider...
Here is the configure of Ellipsoid Particle Emitter, it emits particles like small ball. However, I want to know how to change the configure...
I changed the code: function ProgressBarFunc() { GameControl.LIVES -= 1; Finish.active = true; yield WaitForSeconds(2);...
I build a fighting game. There are Player and NPC. When Player moves close to NPC, NPC starts to fight. There are 3 fight animations:...
I am not sure the QueueMode is correct or not Either QueueMode.CompleteOthers or QueueMode.PlayNow is the same or the action is too fast...
Great! I did not notice it. Thanks for help.
I added GUIText and want to change font size, type, style, color. How should I do it?
Specific to Unity, I just want to know how Application.LoadLevel() work with different rounds of game. State management is an abstract way to...