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Is there any way to have screen space reflection of the hidden emissive object?
So we are developing an app where VR is one of the features of the app. The VR scene is currently a separate app. I know we can check if the...
we were developing a VR experience where the user can change the gameObject in VR scene. We are using prefab to load the new object in current...
tried to upload a game to facebook but can't, same error happening, again and again, I checked my app id and upload access token but couldn't able...
We are currently developing an AR app. Mostly for an experimental project. The goal is very simple, 1. detect ground plane form device camera...
right now the code um using for orbit around the object won't let me change the target while um panning with 2 fingers, also the distance is...
I want my camera to orbit around an object but the user can change the target position by panning the camera with using 2 finger move, whatever...
um using this code for rotate, which is not what i want using System.Collections; using System.Collections.Generic; using UnityEngine; public...
um using this code for camera pan and zoom, which works perfect for now // variables for camera pan public float speedPan; //...
thanks for replay Grozzler, can you please help me rewrite this code
Hello guys, Um very new in UNITY, last couple of days I was trying to make a camera in unity which will behave just like sketchfab camera....
Hello, guys, I was trying to make this code work with touch but can't figure out yet, can you guys help me, Thanks in advance