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Hi! I got the following error while submitting my build to appstore for Mac, any clues how to fix this?
Thank you for the suggestion. I'll think over it!
Darn! I am making a physics based puzzle game and need cross platform determinism so the results are same on all platforms. Not a multiplayer...
Hey! thank you for the explanation. I was able to achieve determinism by creating a separate physics scene.. Only bug I have is it works different...
Do you recreate scene and move all the bodies to the physics scene every time you want a determinism? I am in the same boat as I need determinism...
Sorry for asking a stupid question, but do you recreate scene, move all the bodies to the physics scene every time? I am in the same boat as I...
any luck with it? Honestly it's disappointing coming here every other month and seeing this feature still not added. Invert shapes add so much...
Thank you for the answer!
Hi, sorry for bringing up this old thread. I have one question, the joints target is being moved in Update(), shouldn't it move specifically in...
Hi @Venkify Adding edge collider 2d to open sprite shape causes this issue when edge radius is set(corners?). Any way to fix this? I have tried...
Having the same issue, did you find a solution to this?
Thank you, I'll take a look at the samples and see if surface detection works for my usecase
Hi, I want to remove the triangle of a plane when a sphere hits the plane's mesh collider, what steps do I need to perform for that? Is it as...
Hi! Can anyone point me in the right direction on how to achieve the following? Basically I want to scan objects in a room and place 3d objects...
@Venkify any update on this? I haven't been able to find an example for the custom geometry generation
Thanks this works fine! just wondering how can this be achieved in 9.0 and onwards packages? Also, I am getting this exception when using the...
Hi! I am trying to figure out the velocity of ball A after collision which is V2.A as seen in the figure. I know that the velocity of ball A when...
Thanks! I'll try out 2022.1 For me 2021.3.4f1 starts to slowdown after sometime and I have to restart the editor every time.. 2020.3f12 works...
were you able to find a fix for this? it's quite annoying when you continuously have to toggle on the snap again and again
I am using my own logic to create edge collider 2d using BezierUtility's BezierPoint method. It works fine if I don't give it any offset, but when...