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I am generating nametags for above characters heads... sometimes with dynamic fonts loaded during runtime. I believe the performance hiccup is...
Thanks for posting some of your findings :D. I'm also still looking for any leads on fixing this problem.
I'm on windows. I'll try to make use of what I have now. Thanks so much for your help, you're awesome! :)
Yes potentially. But if there's no reasonable solution to saving the font with those characters, I'll have to cut that feature. My application...
I am using that, I just thought it would become a little laggy once your start adding different language unicodes (such as chinese) and also...
Sure, my application allows the end user to customize various things, images, animations, sounds, all of these can be added at build runtime. I'm...
Hello! This might be a stretch looking for a solution with this one... Wondering if anyone has any experience with saving/loading TMP_FontAssets....
thanks for the update, I'm curious if that will fix the following issue that I noticed: Only certain fonts can be used with this method of...
Thanks a bunch! it works! :D I think I got confused when the new Font(string) Intellisense was asking for a "name" but looks like it uses a file path?
Hi, I'm looking for a solution to read a .ttf file as bytes[] and somehow turn it into a TMPro FontAsset. I've spent a few hours and decided to...
it's being rendered for a live stream overlay, so, the user doesn't see it, but viewers do.
rendering characters walking back and forth pretty much. nothing special.
Hello! I develop a tool more so than a game. A lot of the time the tool is minimized, and if the user is playing a AAA game in full-screen mode,...
any chance you could post a simplified code on accomplishing blit with the CustomRenderPassFeature (I don't have much experience with this stuff...
when i try to use their unitypackage, it says type or namespace 'UIEffect' could not be found. Any idea why? It seems like it doesn't exist in...
NVM. twhen I resaved the image in photoshop > save for web + convert to sRGB the problem went away.
EDIT: PROBLEM SOLVED. I have also tried using the up to date UnityWebRequestTexture, but I run into the same problem. Having the exact same...
Hi! After updating i'm having problems with run-time loading png images. I use a palette swap shader that swaps exact colors for other colors......
No, I find the bug report system to be annoying and ineffective. I'll get an email asking for a copy of my build when I feel like I describe the...
well, now i'm checking if it ever goes fullscreen and setting it back. but i'll leave this thread alive so hopefully it gets fixed?