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Good tip neginfinity. I'm on a Linux-box, we have hexdump and hd, how much lines would be enough? : (by the way the .unity3d can be imported in...
Hehe, yes, I agree. Steffen: Sadly there is no docs (yet) in Pico SDK, so also no instructions about that (they call Pico 3 still 'beta'). But...
Hi Steffenitterheim, no sorry that was not my question, I'm not looking for how to produce .apk for Pico (I already know that: one has to include...
Hi, I would like to produce .unity3d files, it seems the Pico 3 headset uses them as home environments. I read it is/was Unity web player files...
Update: After change of canvas-screen and resize, lock is gone and filebrowser shows up. But guess still need some work on the buttons, so...
Hi, yup, all works normal without plugin. But no probs, I thought it like you, to make the filebrowser on a button too. And guess I have to change...
Thanks, it compiles/links now, but loads forever when started in headset and can't be stopped without restart headset. But this might be nailed...
Thanks for reply. yes I had to remove the <application..> cause if not, I get the ExternalStorage error (62 errors) in graddle phase and like you...
Hi thanks for that asset. In Unity all works, but when I try to compile it for XR (android, Quest), it seems like I run into manifest problems. I...
@KevinWelton Thank you for fast reply and for your work. But I did install all with HUB: :~$ cd...
Hmm, I was able to solve this on 19er unity by giving the unity- android chmod -R 755 rights. Sadly now on new 20 unity, the same 'android not...