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I spent some time trying to figure out a patching process for an indev MMORPG project I'm working on in my spare time. For Windows, I wrote a C++...
Wow, you are doing a really good job at selling your extension. ;) I'll probably buy it soon, even if it's just for the runtime APIs, as they...
Thanks for the reply. That directional blending sounds really cool. Does it work for the same object? That is, different colors on separate parts...
I'm considering purchasing this mostly for the Ambient Occlusion. How exactly does that work? I mean, it seems to use vertex colors. Does it use...
Are you still working on this script? I'd love to see a fast way to bake AO in Unity.
Unfortunately not. I think it might be a limitation of the serialization. Perhaps I will try again in a future release to see if something is...
Lately I've been working on a project with several artists on a game, and they don't always know what I meant by some of my variable names--even...
Performance really isn't that much of an issue. If there is an algorithm that exists, it can wait. The optimization will probably be done on a...
In my project I have a substantially large, dynamic mesh that will potentially have thousands of faces that could be removed. As a result, I'm...