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@JohnGate do you mean xcode 9? It's still a beta version, so we haven't tried it yet. uTomate uses the xcodebuild tool to build projects. There...
Hi, i'm glad you already found a solution for this. Adding an index was one of our possible solutions too.
wow sorry for the super late reply. Notification about your post must be somewhere in the junk folder or i never received one. :( You said the...
uTomate 1.8.1 is not fully compatible with Unity 5.5. We are currently waiting for the new version (1.9.0) to show up in the asset store. If you...
This is possible, but not out-of-the-box. I created a small test with a few scenes and prefabs. My automation plan creates a new asset bundle for...
uTomate contains a 'Build xcode project' action, which can be used to export an IPA file (...
thanks for the information. It might be possible if the action first duplicates the object and then uses the PrefabUtility class to create a new...
We are glad to hear, that you like our asset. :) As far as i understand you want to select an object in the scene hierarchy (by hand, or with...
$project:root + "/../demo" should do this. assume we have the following file structure Documents devel demo theProject So the demo folder...
@SpectralEdge the referenced dlls are just paths to the files. You can specify them as plain strings (e.g. /Users/zloty/sub-folders/your.dll on...
hi, thanks for the suggestion. We will add this to SceneManager with the next version. :) Just send us a mail to support@ancientlightstudios.com...
Hi, thanks for the information. Unfortunately we don't have an Ouya to check the transitions. :( We would really appreciate it if you can send us...
This is supported by all transitions. You can enable it at the transitions prefab...
That's what i meant with the draw order. It seems DF-GUI is executed first. There are a few options to solve this (and probably a few more) 1....
thanks for the additional information. The reason for this exception is the following code public void Start() { base.OnGUI ();...
hi, sorry for just asking more questions, but i still don't know what the issue is. :( Is there a problem with the transition you posted...
it seems this is an unused import. Unfortunately XCode doesn't show this kind of information. You can delete the System.Xml.XPath import and the...
Hi Grespon, after reading your post again we maybe found your problem. The exception says that the class 'SMLevelProgess' is missing. This is...
Hi Grespon, the class SMLevelProgress is part of the SceneManager asset and can be found in the folder SceneManager/Runtime after downloading the...
What version of the iPad do you have? Maybe we can find a similar device to reproduce this behaviour.