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Go to your terrain, and divide "Grass Speed" value by Deckard Render Quality value multiplied by two. So, if your "grass speed" = 0.5 and your...
Looks like Manual Focus (adding gameobject to Focus On) may not be working properly in HDRP. The Deckard Viewport shows objects properly in...
We use OBI with Deckard. It (mostly) works but can give varying results with motion blur because the fluids are particle based and not an actual...
Bump on this. Seeing the same error on Windows 10 with 2018.3.14 and PPSv2 After about 2-3 hours running. When exporting to offline renders,...
You can animate DOF as usual by adding a Null Gameobject as your focus. Then apply this to Deckard (in the component there's a box for Focus)....
Receiving this error after running a large, texture heavy scene for an hour or two: Resource ID out of range in GetResource: 1051229 (max is...
I'm not the dev. Just a user. I was giving an in-depth response to your question "How much time does a render take". OliVR is the dev on...
Render time depends entirely on what is in your scene. Complex scenes with physics, particles, high res textures, lots of motion, etc will take...
With the latest version, do we need to apply the Deckard Motion Blur component to skinned meshes? I don't think we're seeing motion blur on them....
You may want to strip the SteamVR camera component which is calling for the HMD and just use the Tracker Component scripts from the SteamVR Kit...
Thanks! I thought I saw a dedicated Deckard Hair shader somewhere in this thread? Edit: Another question - do we also place FX like Fog Volumes...
That would be great! Interested to see any custom Deckard Shaders in use. Haven't had a good test with Hair yet.
Excited to test out the latest. For anyone interested, here is the Blender classroom link: https://download.blender.org/demo/test/classroom.zip
Is there a new Timeline field in Deckard? I missed this news/update.
If you're a solo artist/dev, I'd consider Mag Goat. CTAA can be a reach at its current retail price with regards to Deckard. I don't know if...
For AA: CTAA (Cine Temporal Anti-Aliasing) (link) Mad Goat is another great (more affordable) option (link) CTAA is quite impressive though. You...
This looks great. A perfect example of DCCs vs Game Engines. This is exactly the type of content that helps sell this.
What are you using in the way of AA and AO? GTAO/HBAO+ and CTAA make great additions to Deckard. Your stairs in particular were a giveaway.
Aura 2 works for us with Deckard. We also tested Fog Volume 3, Volumetric Light Beam, and a custom Fog script we have. As mentioned, HDRP starts...
Is there an updated demo available for Amplify AO? It looks like the link in these forums is broken and the download button on the site is grayed...